(function ($) {
'use strict';
/************************************************************************
* Paint class
************************************************************************/
function Paint(el, options) {
this.$el = $(el);
this.options = options;
this.init = false;
this.menus = {primary: null, active: null, all: {}};
this.previousMode = null;
this.width = this.$el.width();
this.height = this.$el.height();
this.ctxBgResize = false;
this.ctxResize = false;
this.generate();
this._init();
}
Paint.prototype = {
generate: function () {
if (this.init) { return this; }
var _this = this;
// automatically appends each canvas
// also returns the jQuery object so we can chain events right off the function call.
// for the tempCanvas we will be setting some extra attributes but don't won't matter
// as they will be reset on mousedown anyway.
function createCanvas(name) {
var newName = (name ? name.capitalize() : ''),
canvasName = 'canvas' + newName,
ctxName = 'ctx' + newName;
_this[canvasName] = document.createElement('canvas');
_this[ctxName] = _this[canvasName].getContext('2d');
_this['$' + canvasName] = $(_this[canvasName]);
_this['$' + canvasName]
.attr('class', 'wPaint-canvas' + (name ? '-' + name : ''))
.attr('width', _this.width + 'px')
.attr('height', _this.height + 'px')
.css({position: 'absolute', left: 0, top: 0});
_this.$el.append(_this['$' + canvasName]);
return _this['$' + canvasName];
}
// event functions
function canvasMousedown(e) {
e.preventDefault();
e.stopPropagation();
_this.draw = true;
e.canvasEvent = 'down';
_this._closeSelectBoxes();
_this._callShapeFunc.apply(_this, [e]);
}
function documentMousemove(e) {
if (_this.draw) {
e.canvasEvent = 'move';
_this._callShapeFunc.apply(_this, [e]);
}
}
function documentMouseup(e) {
//make sure we are in draw mode otherwise this will fire on any mouse up.
if (_this.draw) {
_this.draw = false;
e.canvasEvent = 'up';
_this._callShapeFunc.apply(_this, [e]);
}
}
// create bg canvases
createCanvas('bg');
// create drawing canvas
createCanvas('')
.on('mousedown', canvasMousedown)
.bindMobileEvents();
// create temp canvas for drawing shapes temporarily
// before transfering to main canvas
createCanvas('temp').hide();
// event handlers for drawing
$(document)
.on('mousemove', documentMousemove)
.on('mousedown', $.proxy(this._closeSelectBoxes, this))
.on('mouseup', documentMouseup);
// we will need to preset theme to get proper dimensions
// when creating menus which will be appended after this
this.setTheme(this.options.theme);
},
_init: function () {
var index = null,
setFuncName = null;
this.init = true;
// run any set functions if they exist
for (index in this.options) {
setFuncName = 'set' + index.capitalize();
if (this[setFuncName]) { this[setFuncName](this.options[index]); }
}
// fix menus
this._fixMenus();
// initialize active menu button
this.menus.primary._getIcon(this.options.mode).trigger('click');
},
resize: function () {
var bg = this.getBg(),
image = this.getImage();
this.width = this.$el.width();
this.height = this.$el.height();
this.canvasBg.width = this.width;
this.canvasBg.height = this.height;
this.canvas.width = this.width;
this.canvas.height = this.height;
if (this.ctxBgResize === false) {
this.ctxBgResize = true;
this.setBg(bg, true);
}
if (this.ctxResize === false) {
this.ctxResize = true;
this.setImage(image, '', true, true);
}
},
/************************************
* setters
************************************/
setTheme: function (theme) {
var i, ii;
theme = theme.split(' ');
// remove anything beginning with "wPaint-theme-" first
this.$el.attr('class', (this.$el.attr('class') || '').replace(/wPaint-theme-.+\s|wPaint-theme-.+$/, ''));
// add each theme
for (i = 0, ii = theme.length; i < ii; i++) {
this.$el.addClass('wPaint-theme-' + theme[i]);
}
},
setMode: function (mode) {
this.setCursor(mode);
this.previousMode = this.options.mode;
this.options.mode = mode;
},
setImage: function (img, ctxType, resize, notUndo) {
if (!img) { return true; }
var _this = this,
myImage = null,
ctx = '';
function loadImage() {
var ratio = 1, xR = 0, yR = 0, x = 0, y = 0, w = myImage.width, h = myImage.height;
if (!resize) {
// get width/height
if (myImage.width > _this.width || myImage.height > _this.height || _this.options.imageStretch) {
xR = _this.width / myImage.width;
yR = _this.height / myImage.height;
ratio = xR < yR ? xR : yR;
w = myImage.width * ratio;
h = myImage.height * ratio;
}
// get left/top (centering)
x = (_this.width - w) / 2;
y = (_this.height - h) / 2;
}
ctx.clearRect(0, 0, _this.width, _this.height);
ctx.drawImage(myImage, x, y, w, h);
_this[ctxType + 'Resize'] = false;
// Default is to run the undo.
// If it's not to be run set it the flag to true.
if (!notUndo) {
_this._addUndo();
}
}
ctxType = 'ctx' + (ctxType || '').capitalize();
ctx = this[ctxType];
if (window.rgbHex(img)) {
ctx.clearRect(0, 0, this.width, this.height);
ctx.fillStyle = img;
ctx.rect(0, 0, this.width, this.height);
ctx.fill();
}
else {
myImage = new Image();
myImage.src = img.toString();
$(myImage).load(loadImage);
}
},
setBg: function (img, resize) {
if (!img) { return true; }
this.setImage(img, 'bg', resize, true);
},
setCursor: function (cursor) {
cursor = $.fn.wPaint.cursors[cursor] || $.fn.wPaint.cursors['default'];
this.$el.css('cursor', 'url("' + this.options.path + cursor.path + '") ' + cursor.left + ' ' + cursor.top + ', default');
},
setMenuOrientation: function (orientation) {
$.each(this.menus.all, function (i, menu) {
menu.options.aligment = orientation;
menu.setAlignment(orientation);
});
},
getImage: function (withBg) {
var canvasSave = document.createElement('canvas'),
ctxSave = canvasSave.getContext('2d');
withBg = withBg === false ? false : true;
$(canvasSave)
.css({display: 'none', position: 'absolute', left: 0, top: 0})
.attr('width', this.width)
.attr('height', this.height);
if (withBg) { ctxSave.drawImage(this.canvasBg, 0, 0); }
ctxSave.drawImage(this.canvas, 0, 0);
return canvasSave.toDataURL();
},
getBg: function () {
return this.canvasBg.toDataURL();
},
/************************************
* prompts
************************************/
_displayStatus: function (msg) {
var _this = this;
if (!this.$status) {
this.$status = $('
');
this.$el.append(this.$status);
}
this.$status.html(msg);
clearTimeout(this.displayStatusTimer);
this.$status.fadeIn(500, function () {
_this.displayStatusTimer = setTimeout(function () { _this.$status.fadeOut(500); }, 1500);
});
},
_showModal: function ($content) {
var _this = this,
$bg = this.$el.children('.wPaint-modal-bg'),
$modal = this.$el.children('.wPaint-modal');
function modalFadeOut() {
$bg.remove();
$modal.remove();
_this._createModal($content);
}
if ($bg.length) {
$modal.fadeOut(500, modalFadeOut);
}
else {
this._createModal($content);
}
},
_createModal: function ($content) {
$content = $('').append($content.children());
var $bg = $(''),
$modal = $(''),
$holder = $(''),
$close = $('X
');
function modalClick() {
$modal.fadeOut(500, modalFadeOut);
}
function modalFadeOut() {
$bg.remove();
$modal.remove();
}
$close.on('click', modalClick);
$modal.append($holder.append($content)).append($close);
this.$el.append($bg).append($modal);
$modal.css({
left: (this.$el.outerWidth() / 2) - ($modal.outerWidth(true) / 2),
top: (this.$el.outerHeight() / 2) - ($modal.outerHeight(true) / 2)
});
$modal.fadeIn(500);
},
/************************************
* menu helpers
************************************/
_createMenu: function (name, options) {
options = options || {};
options.alignment = this.options.menuOrientation;
options.handle = this.options.menuHandle;
return new Menu(this, name, options);
},
_fixMenus: function () {
var _this = this,
$selectHolder = null;
function selectEach(i, el) {
var $el = $(el),
$select = $el.clone();
$select.appendTo(_this.$el);
if ($select.outerHeight() === $select.get(0).scrollHeight) {
$el.css({overflowY: 'auto'});
}
$select.remove();
}
// TODO: would be nice to do this better way
// for some reason when setting overflowY:auto with dynamic content makes the width act up
for (var key in this.menus.all) {
$selectHolder = _this.menus.all[key].$menu.find('.wPaint-menu-select-holder');
if ($selectHolder.length) { $selectHolder.children().each(selectEach); }
}
},
_closeSelectBoxes: function (item) {
var key, $selectBoxes;
for (key in this.menus.all) {
$selectBoxes = this.menus.all[key].$menuHolder.children('.wPaint-menu-icon-select');
// hide any open select menus excluding the current menu
// this is to avoid the double toggle since there are some
// other events running here
if (item) { $selectBoxes = $selectBoxes.not('.wPaint-menu-icon-name-' + item.name); }
$selectBoxes.children('.wPaint-menu-select-holder').hide();
}
},
/************************************
* events
************************************/
//_imageOnload: function () {
// /* a blank helper function for post image load calls on canvas - can be extended by other plugins using the setImage called */
//},
_callShapeFunc: function (e) {
// TODO: this is where issues with mobile offsets are probably off
var canvasOffset = this.$canvas.offset(),
canvasEvent = e.canvasEvent.capitalize(),
func = '_draw' + this.options.mode.capitalize() + canvasEvent;
// update offsets here since we are detecting mouseup on $(document) not on the canvas
e.pageX = Math.floor(e.pageX - canvasOffset.left);
e.pageY = Math.floor(e.pageY - canvasOffset.top);
// call drawing func
if (this[func]) { this[func].apply(this, [e]); }
// run callback if set
if (this.options['draw' + canvasEvent]) { this.options['_draw' + canvasEvent].apply(this, [e]); }
// run options (user) callback if set
if (canvasEvent === 'Down' && this.options.onShapeDown) { this.options.onShapeDown.apply(this, [e]); }
else if (canvasEvent === 'Move' && this.options.onShapeMove) { this.options.onShapeMove.apply(this, [e]); }
else if (canvasEvent === 'Up' && this.options.onShapeUp) { this.options.onShapeUp.apply(this, [e]); }
},
_stopPropagation: function (e) {
e.stopPropagation();
},
/************************************
* shape helpers
************************************/
_drawShapeDown: function (e) {
this.$canvasTemp
.css({left: e.PageX, top: e.PageY})
.attr('width', 0)
.attr('height', 0)
.show();
this.canvasTempLeftOriginal = e.pageX;
this.canvasTempTopOriginal = e.pageY;
},
_drawShapeMove: function (e, factor) {
var xo = this.canvasTempLeftOriginal,
yo = this.canvasTempTopOriginal;
// we may need these in other funcs, so we'll just pass them along with the event
factor = factor || 2;
e.left = (e.pageX < xo ? e.pageX : xo);
e.top = (e.pageY < yo ? e.pageY : yo);
e.width = Math.abs(e.pageX - xo);
e.height = Math.abs(e.pageY - yo);
e.x = this.options.lineWidth / 2 * factor;
e.y = this.options.lineWidth / 2 * factor;
e.w = e.width - this.options.lineWidth * factor;
e.h = e.height - this.options.lineWidth * factor;
$(this.canvasTemp)
.css({left: e.left, top: e.top})
.attr('width', e.width)
.attr('height', e.height);
// store these for later to use in our "up" call
this.canvasTempLeftNew = e.left;
this.canvasTempTopNew = e.top;
factor = factor || 2;
// TODO: set this globally in _drawShapeDown (for some reason colors are being reset due to canvas resize - is there way to permanently set it)
this.ctxTemp.fillStyle = this.options.fillStyle;
this.ctxTemp.strokeStyle = this.options.strokeStyle;
this.ctxTemp.lineWidth = this.options.lineWidth * factor;
},
_drawShapeUp: function () {
this.ctx.drawImage(this.canvasTemp, this.canvasTempLeftNew, this.canvasTempTopNew);
this.$canvasTemp.hide();
},
/****************************************
* dropper
****************************************/
_drawDropperDown: function (e) {
var pos = {x: e.pageX, y: e.pageY},
pixel = this._getPixel(this.ctx, pos),
color = null;
// if we get no color try getting from the background
//if(pixel.r === 0 && pixel.g === 0 && pixel.b === 0 && pixel.a === 0) {
// imageData = this.ctxBg.getImageData(0, 0, this.width, this.height)
// pixel = this._getPixel(imageData, pos);
//}
color = 'rgba(' + [ pixel.r, pixel.g, pixel.b, pixel.a ].join(',') + ')';
// set color from dropper here
this.options[this.dropper] = color;
this.menus.active._getIcon(this.dropper).wColorPicker('color', color);
},
_drawDropperUp: function () {
this.setMode(this.previousMode);
},
// get pixel data represented as RGBa color from pixel array.
_getPixel: function (ctx, pos) {
var imageData = ctx.getImageData(0, 0, this.width, this.height),
pixelArray = imageData.data,
base = ((pos.y * imageData.width) + pos.x) * 4;
return {
r: pixelArray[base],
g: pixelArray[base + 1],
b: pixelArray[base + 2],
a: pixelArray[base + 3]
};
}
};
/************************************************************************
* Menu class
************************************************************************/
function Menu(wPaint, name, options) {
this.wPaint = wPaint;
this.options = options;
this.name = name;
this.type = !wPaint.menus.primary ? 'primary' : 'secondary';
this.docked = true;
this.dockOffset = {left: 0, top: 0};
this.generate();
}
Menu.prototype = {
generate: function () {
this.$menu = $('');
this.$menuHolder = $('');
if (this.options.handle) { this.$menuHandle = this._createHandle(); }
else { this.$menu.addClass('wPaint-menu-nohandle'); }
if (this.type === 'primary') {
// store the primary menu in primary object - we will need this reference later
this.wPaint.menus.primary = this;
this.setOffsetLeft(this.options.offsetLeft);
this.setOffsetTop(this.options.offsetTop);
}
else if (this.type === 'secondary') {
this.$menu.hide();
}
// append menu items
this.$menu.append(this.$menuHolder.append(this.$menuHandle));
this.reset();
// append menu
this.wPaint.$el.append(this.$menu);
this.setAlignment(this.options.alignment);
},
// create / reset menu - will add new entries in the array
reset: function () {
var _this = this,
menu = $.fn.wPaint.menus[this.name],
key;
// self invoking function
function itemAppend(item) { _this._appendItem(item); }
for (key in menu.items) {
// only add unique (new) items (icons)
if (!this.$menuHolder.children('.wPaint-menu-icon-name-' + key).length) {
// add the item name, we will need this internally
menu.items[key].name = key;
// use default img if img not set
menu.items[key].img = _this.wPaint.options.path + (menu.items[key].img || menu.img);
// make self invoking to avoid overwrites
(itemAppend)(menu.items[key]);
}
}
},
_appendItem: function (item) {
var $item = this['_createIcon' + item.icon.capitalize()](item);
if (item.after) {
this.$menuHolder.children('.wPaint-menu-icon-name-' + item.after).after($item);
}
else {
this.$menuHolder.append($item);
}
},
/************************************
* setters
************************************/
setOffsetLeft: function (left) {
this.$menu.css({left: left});
},
setOffsetTop: function (top) {
this.$menu.css({top: top});
},
setAlignment: function (alignment) {
var tempLeft = this.$menu.css('left');
this.$menu.attr('class', this.$menu.attr('class').replace(/wPaint-menu-alignment-.+\s|wPaint-menu-alignment-.+$/, ''));
this.$menu.addClass('wPaint-menu-alignment-' + alignment);
this.$menu.width('auto').css('left', -10000);
this.$menu.width(this.$menu.width()).css('left', tempLeft);
// set proper offsets based on alignment
if (this.type === 'secondary') {
if (this.options.alignment === 'horizontal') {
this.dockOffset.top = this.wPaint.menus.primary.$menu.outerHeight(true);
}
else {
this.dockOffset.left = this.wPaint.menus.primary.$menu.outerWidth(true);
}
}
},
/************************************
* handle
************************************/
_createHandle: function () {
var _this = this,
$handle = $('');
// draggable functions
function draggableStart() {
_this.docked = false;
_this._setDrag();
}
function draggableStop() {
$.each(_this.$menu.data('ui-draggable').snapElements, function (i, el) {
var offset = _this.$menu.offset(),
offsetPrimary = _this.wPaint.menus.primary.$menu.offset();
_this.dockOffset.left = offset.left - offsetPrimary.left;
_this.dockOffset.top = offset.top - offsetPrimary.top;
_this.docked = el.snapping;
});
_this._setDrag();
}
function draggableDrag() {
_this._setIndex();
}
// the drag/snap events for menus are tricky
// init handle for ALL menus, primary menu will drag a secondary menu with it, but that is un/binded in the toggle function
this.$menu.draggable({handle: $handle});
// if it's a secondary menu we want to check for snapping
// on drag we set docked to false, on snap we set it back to true
if (this.type === 'secondary') {
this.$menu.draggable('option', 'snap', this.wPaint.menus.primary.$menu);
this.$menu.draggable('option', 'start', draggableStart);
this.$menu.draggable('option', 'stop', draggableStop);
this.$menu.draggable('option', 'drag', draggableDrag);
}
$handle.bindMobileEvents();
return $handle;
},
/************************************
* generic icon
************************************/
_createIconBase: function (item) {
var _this = this,
$icon = $(''),
$iconImg = $(''),
width = $iconImg.realWidth(null, null, this.wPaint.$el);
function mouseenter(e) {
var $el = $(e.currentTarget);
$el.siblings('.hover').removeClass('hover');
if (!$el.hasClass('disabled')) { $el.addClass('hover'); }
}
function mouseleave(e) {
$(e.currentTarget).removeClass('hover');
}
function click() {
_this.wPaint.menus.active = _this;
}
$icon
.attr('title', item.title)
.on('mousedown', $.proxy(this.wPaint._closeSelectBoxes, this.wPaint, item))
.on('mouseenter', mouseenter)
.on('mouseleave', mouseleave)
.on('click', click);
// can have index:0 so be careful here
if ($.isNumeric(item.index)) {
$iconImg
.css({
backgroundImage: 'url(' + item.img + ')',
backgroundPosition: (-width * item.index) + 'px 0px'
});
}
return $icon.append($iconImg);
},
/************************************
* icon group
************************************/
_createIconGroup: function (item) {
var _this = this,
css = {backgroundImage: 'url(' + item.img + ')'},
$icon = this.$menuHolder.children('.wPaint-menu-icon-group-' + item.group),
iconExists = $icon.length,
$selectHolder = null,
$option = null,
$item = null,
width = 0;
// local functions
function setIconClick() {
// only trigger if menu is not visible otherwise it will fire twice
// from the mousedown to open the menu which we want just to display the menu
// not fire the button callback
if (!$icon.children('.wPaint-menu-select-holder').is(':visible')) {
item.callback.apply(_this.wPaint, []);
}
}
function selectHolderClick() {
$icon.addClass('active').siblings('.active').removeClass('active');
}
function optionClick() {
// rebind the main icon when we select an option
$icon
.attr('title', item.title)
.off('click.setIcon')
.on('click.setIcon', setIconClick);
// run the callback right away when we select an option
$icon.children('.wPaint-menu-icon-img').css(css);
item.callback.apply(_this.wPaint, []);
}
// crate icon if it doesn't exist yet
if (!iconExists) {
$icon = this._createIconBase(item)
.addClass('wPaint-menu-icon-group wPaint-menu-icon-group-' + item.group)
.on('click.setIcon', setIconClick)
.on('mousedown', $.proxy(this._iconClick, this));
}
// get the proper width here now that we have the icon
// this is for the select box group not the main icon
width = $icon.children('.wPaint-menu-icon-img').realWidth(null, null, this.wPaint.$el);
css.backgroundPosition = (-width * item.index) + 'px center';
// create selectHolder if it doesn't exist
$selectHolder = $icon.children('.wPaint-menu-select-holder');
if (!$selectHolder.length) {
$selectHolder = this._createSelectBox($icon);
$selectHolder.children().on('click', selectHolderClick);
}
$item = $('')
.attr('title', item.title)
.css(css);
$option = this._createSelectOption($selectHolder, $item)
.addClass('wPaint-menu-icon-name-' + item.name)
.on('click', optionClick);
// move select option into place if after is set
if (item.after) {
$selectHolder.children('.wPaint-menu-select').children('.wPaint-menu-icon-name-' + item.after).after($option);
}
// we only want to return an icon to append on the first run of a group
if (!iconExists) { return $icon; }
},
/************************************
* icon generic
************************************/
_createIconGeneric: function (item) {
// just a go between for the iconGeneric type
return this._createIconActivate(item);
},
/************************************
* icon
************************************/
_createIconActivate: function (item) {
// since we are piggy backing icon with the item.group
// we'll just do a redirect and keep the code separate for group icons
if (item.group) { return this._createIconGroup(item); }
var _this = this,
$icon = this._createIconBase(item);
function iconClick(e) {
if (item.icon !== 'generic') { _this._iconClick(e); }
item.callback.apply(_this.wPaint, [e]);
}
$icon.on('click', iconClick);
return $icon;
},
_isIconDisabled: function (name) {
return this.$menuHolder.children('.wPaint-menu-icon-name-' + name).hasClass('disabled');
},
_setIconDisabled: function (name, disabled) {
var $icon = this.$menuHolder.children('.wPaint-menu-icon-name-' + name);
if (disabled) {
$icon.addClass('disabled').removeClass('hover');
}
else {
$icon.removeClass('disabled');
}
},
_getIcon: function (name) {
return this.$menuHolder.children('.wPaint-menu-icon-name-' + name);
},
_iconClick: function (e) {
var $el = $(e.currentTarget),
menus = this.wPaint.menus.all;
// make sure to loop using parent object - don't use .wPaint-menu-secondary otherwise we would hide menu for all canvases
for (var menu in menus) {
if (menus[menu] && menus[menu].type === 'secondary') { menus[menu].$menu.hide(); }
}
$el.siblings('.active').removeClass('active');
if (!$el.hasClass('disabled')) { $el.addClass('active'); }
},
/************************************
* iconToggle
************************************/
_createIconToggle: function (item) {
var _this = this,
$icon = this._createIconBase(item);
function iconClick() {
$icon.toggleClass('active');
item.callback.apply(_this.wPaint, [$icon.hasClass('active')]);
}
$icon.on('click', iconClick);
return $icon;
},
/************************************
* select
************************************/
_createIconSelect: function (item) {
var _this = this,
$icon = this._createIconBase(item),
$selectHolder = this._createSelectBox($icon),
i, ii, $option;
function optionClick(e) {
$icon.children('.wPaint-menu-icon-img').html($(e.currentTarget).html());
item.callback.apply(_this.wPaint, [$(e.currentTarget).html()]);
}
// add values for select
for (i = 0, ii = item.range.length; i < ii; i++) {
$option = this._createSelectOption($selectHolder, item.range[i]);
$option.on('click', optionClick);
if (item.useRange) { $option.css(item.name, item.range[i]); }
}
return $icon;
},
_createSelectBox: function ($icon) {
var $selectHolder = $(''),
$select = $(''),
timer = null;
function clickSelectHolder(e) {
e.stopPropagation();
$selectHolder.hide();
}
function iconMousedown() {
timer = setTimeout(function () { $selectHolder.toggle(); }, 200);
}
function iconMouseup() {
clearTimeout(timer);
}
function iconClick() {
$selectHolder.toggle();
}
$selectHolder
.on('mousedown mouseup', this.wPaint._stopPropagation)
.on('click', clickSelectHolder)
.hide();
// of hozizontal we'll pop below the icon
if (this.options.alignment === 'horizontal') {
$selectHolder.css({left: 0, top: $icon.children('.wPaint-menu-icon-img').realHeight('outer', true, this.wPaint.$el)});
}
// vertical we'll pop to the right
else {
$selectHolder.css({left: $icon.children('.wPaint-menu-icon-img').realWidth('outer', true, this.wPaint.$el), top: 0});
}
$icon
.addClass('wPaint-menu-icon-select')
.append('')
.append($selectHolder.append($select));
// for groups we want to add a delay before the selectBox pops up
if ($icon.hasClass('wPaint-menu-icon-group')) {
$icon
.on('mousedown', iconMousedown)
.on('mouseup', iconMouseup);
}
else { $icon.on('click', iconClick); }
return $selectHolder;
},
_createSelectOption: function ($selectHolder, value) {
var $select = $selectHolder.children('.wPaint-menu-select'),
$option = $('').append(value);
// set class for first item to remove any undesired styles like borders
if (!$select.children().length) { $option.addClass('first'); }
$select.append($option);
return $option;
},
_setSelectValue: function (icon, value) {
this._getIcon(icon).children('.wPaint-menu-icon-img').html(value);
},
/************************************
* color picker
************************************/
_createIconColorPicker: function (item) {
var _this = this,
$icon = this._createIconBase(item);
function iconClick() {
// if we happen to click on this while in dropper mode just revert to previous
if (_this.wPaint.options.mode === 'dropper') { _this.wPaint.setMode(_this.wPaint.previousMode); }
}
function iconOnSelect(color) {
item.callback.apply(_this.wPaint, [color]);
}
function iconOnDropper() {
$icon.trigger('click');
_this.wPaint.dropper = item.name;
_this.wPaint.setMode('dropper');
}
$icon
.on('click', iconClick)
.addClass('wPaint-menu-colorpicker')
.wColorPicker({
mode: 'click',
generateButton: false,
dropperButton: true,
onSelect: iconOnSelect,
onDropper: iconOnDropper
});
return $icon;
},
_setColorPickerValue: function (icon, value) {
this._getIcon(icon).children('.wPaint-menu-icon-img').css('backgroundColor', value);
},
/************************************
* menu toggle
************************************/
_createIconMenu: function (item) {
var _this = this,
$icon = this._createIconActivate(item);
function iconClick() {
_this.wPaint.setCursor(item.name);
// the items name here will be the menu name
var menu = _this.wPaint.menus.all[item.name];
menu.$menu.toggle();
if (_this.handle) {
menu._setDrag();
} else {
menu._setPosition();
}
}
$icon.on('click', iconClick);
return $icon;
},
// here we specify which menu will be dragged
_setDrag: function () {
var $menu = this.$menu,
drag = null, stop = null;
if ($menu.is(':visible')) {
if (this.docked) {
// make sure we are setting proper menu object here
drag = stop = $.proxy(this._setPosition, this);
this._setPosition();
}
// register drag/stop events
this.wPaint.menus.primary.$menu.draggable('option', 'drag', drag);
this.wPaint.menus.primary.$menu.draggable('option', 'stop', stop);
}
},
_setPosition: function () {
var offset = this.wPaint.menus.primary.$menu.position();
this.$menu.css({
left: offset.left + this.dockOffset.left,
top: offset.top + this.dockOffset.top
});
},
_setIndex: function () {
var primaryOffset = this.wPaint.menus.primary.$menu.offset(),
secondaryOffset = this.$menu.offset();
if (
secondaryOffset.top < primaryOffset.top ||
secondaryOffset.left < primaryOffset.left
) {
this.$menu.addClass('wPaint-menu-behind');
}
else {
this.$menu.removeClass('wPaint-menu-behind');
}
}
};
/************************************************************************
* wPaint
************************************************************************/
$.support.canvas = (document.createElement('canvas')).getContext;
$.fn.wPaint = function (options, value) {
function create() {
if (!$.support.canvas) {
$(this).html('Browser does not support HTML5 canvas, please upgrade to a more modern browser.');
return false;
}
return $.proxy(get, this)();
}
function get() {
var wPaint = $.data(this, 'wPaint');
if (!wPaint) {
wPaint = new Paint(this, $.extend(true, {}, options));
$.data(this, 'wPaint', wPaint);
}
return wPaint;
}
function runOpts() {
var wPaint = $.data(this, 'wPaint');
if (wPaint) {
if (wPaint[options]) { wPaint[options].apply(wPaint, [value]); }
else if (value !== undefined) {
if (wPaint[func]) { wPaint[func].apply(wPaint, [value]); }
if (wPaint.options[options]) { wPaint.options[options] = value; }
}
else {
if (wPaint[func]) { values.push(wPaint[func].apply(wPaint, [value])); }
else if (wPaint.options[options]) { values.push(wPaint.options[options]); }
else { values.push(undefined); }
}
}
}
if (typeof options === 'string') {
var values = [],
func = (value ? 'set' : 'get') + options.charAt(0).toUpperCase() + options.substring(1);
this.each(runOpts);
if (values.length) { return values.length === 1 ? values[0] : values; }
return this;
}
options = $.extend({}, $.fn.wPaint.defaults, options);
options.lineWidth = parseInt(options.lineWidth, 10);
options.fontSize = parseInt(options.fontSize, 10);
return this.each(create);
};
/************************************************************************
* extend
************************************************************************/
$.fn.wPaint.extend = function (funcs, protoType) {
var key;
function elEach(func) {
if (protoType[func]) {
var tmpFunc = Paint.prototype[func],
newFunc = funcs[func];
protoType[func] = function () {
tmpFunc.apply(this, arguments);
newFunc.apply(this, arguments);
};
}
else {
protoType[func] = funcs[func];
}
}
protoType = protoType === 'menu' ? Menu.prototype : Paint.prototype;
for (key in funcs) { (elEach)(key); }
};
/************************************************************************
* Init holders
************************************************************************/
$.fn.wPaint.menus = {};
$.fn.wPaint.cursors = {};
$.fn.wPaint.defaults = {
path: '/', // set absolute path for images and cursors
theme: 'standard classic', // set theme
autoScaleImage: true, // auto scale images to size of canvas (fg and bg)
autoCenterImage: true, // auto center images (fg and bg, default is left/top corner)
menuHandle: true, // setting to false will means menus cannot be dragged around
menuOrientation: 'horizontal', // menu alignment (horizontal,vertical)
menuOffsetLeft: 5, // left offset of primary menu
menuOffsetTop: 5, // top offset of primary menu
bg: null, // set bg on init
image: null, // set image on init
imageStretch: false, // stretch smaller images to full canvans dimensions
onShapeDown: null, // callback for draw down event
onShapeMove: null, // callback for draw move event
onShapeUp: null // callback for draw up event
};
})(jQuery);